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Beginning game programming / by Harbour, Jonathan S. Publication: Boston, MA : Course Technology/Cengage Learning, 2010 . xx, 427 p. : 23 cm. + Date:2010 Availability: Copies available: AUM Main Library (1),
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DarkBasic pro game programming / by Harbour, Jonathan S. Publication: Boston, MA : Thomson Course Technology, 2007 . xxix, 577 p. : 24 cm. + Date:2007 Availability: Copies available: AUM Main Library (1),
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Game character modeling and animation with 3ds Max / by Clinton, Yancey. Publication: Amsterdam ; | Boston : Elsevier/Focal Press : | Autodesk, 2008 . x, 347 p. : 24 cm. + Date:2008 Availability: Copies available: AUM Main Library (1),
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3D game environments : , create professional 3D game worlds / by Ahearn, Luke Publication: Boca Raton, FL : CRC Press, Taylor & Francis Group, 2017 . xxx, 331 p. ; 23 cm Date:2017 Availability: Copies available: AUM Main Library (1),
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